Warewolf
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Publisher's blurb: This is the 56th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. Small towns and villages have been plagued by werewolf attacks. Fortunately, when adventurers arrive to save the day, so does a travelling merchant who sells silver weapons. The werewolves are defeated but at a high cost to the adventuring population and the werewolves always move on to a new target. Will the PCs end this furry terror or fall victim even after buying silver wares? The highest CR of the base encounter is 4 but this can be modified to increase its difficulty. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, an .xml export of the monsters (compatible with Fantasy Grounds) and a PDF with character sheets for all the monsters.