The High Moors (5E)
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Publisher's blurb: The High Moors beckon... Little is known of the Ieldra - a race of cruel and depraved elves that once ruled the northern tableland called The High Moors - and no one has seen an elf in living memory. Their civilisation is dead, destroyed by an incursion from the Far Realm brought about by their hubris. The ruins of the High Moors have lain undisturbed for centuries. With news from a successful expedition, people have finally considered the treasures waiting to be discovered in the forgotten north. A number of expeditions have now been dispatched to bring back magic and riches. Unfortunately, danger, horror and madness awaits most of them. The High Moors is a free-form sandbox weird-crawl campaign. It is presented for 5th edition, but easily converted to any OSR edition of your choice. The High Moors features: a huge wilderness sandbox ideal for a WEST MARCHES style campaign over 60 adventure locations, including three mapped and keyed dungeons sufficient content to take a party of five adventurers from 1st to 9th level (5E) fully detailed and mapped town of Hob’s Lake for your party to use as a local base full colour hex maps of the three wilderness zones twenty new unique magic items nearly forty new unique monsters thirteen new playable races including bearfolk, owlfolk and uplifted apes! a new cleric domain: Freedom