Situations for Tabletop Roleplaying
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From the introduction: This is a compilation of six articles – methods for building situations for tabletop roleplaying. Each of the six methods is a procedure; by working through one of these procedures, you'll generate the core 'stuff' needed for a session or two of play. Long Knives is used to create situations for intrigue that the characters are tied to. Broken Places builds situations where a villain of some sort has taken over an organization. The Quest is used to generate adventures that will take the characters out on significant journeys Transgression is a generator for social movements and the resistance to those movements. Predator Souls is a means for making monster-hunting scenarios for your games. Nine Rooms is a method for setting up dungeons, the classical limited-space perilous situations. The record sheets are also available full-page sized, in a second file that is part of this product.