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Savage Ghostbusters GM Guide

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From Introduction: Ghosts, demigods and other paranormal and pandimensional entities are real, and quite often hostile to ordinary mortal beings ... but fortunately these problems can be dealt with via a generous application of projected particles or positively-charged ectoplasm. Thus, with the dead getting restless and various long-forgotten quasi-deities rising up to vie for the right to bring on the Apocalypse, there’s plenty of business to be had for the Ghostbusters. The following are some notes with ideas on how to run Ghostbusting missions using the Savage Worlds rules. This is GM territory, so players should read no further!

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