RPG

MONSTER GUTS

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publisher blurb Welcome to MONSTER GUTS, a tabletop roleplaying game, Illuminated by LUMEN, that draws from your favorite monster-hunting video games. This book has rules to build your scavenger, pick a starting weapon and friendly companion critter, and then go out hunting giant monsters! Each hunt takes approximately 90 minutes. Set in a post-capitalism world where monsters bio-engineered to extract resources have destroyed much of the world, you must hunt these creatures to sustain your village, one of the few settlements in the Pacific Northwest to have survived. You'll also harvest tags that you can slot into your weapons and garb to power up your scavenger. As a LUMEN game, MONSTER GUTS focuses on how characters take charge of their environment, using three attributes: CRUSH, SLICE, and PIERCE. CRUSH governs actions that employ raw power and brute force. SLICE governs tactics that require speed and dexterity. PIERCE governs maneuvers that depend on precision, study, patience, and practice. Based on your approach, you'll roll six-sided dice and choose the highest one. On a 1-2, you incur a penalty. A 3-4 yields a mixed success, while a 5-6 accomplishes your task. This simple core mechanic and streamlined combat rules lets you focus on the thrill of the Hunt, keeping the action tight and nimble. MONSTER GUTS features 12 totally different weapons, several environments to explore, and a few starting monsters to hunt.

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