RPG

Places of Power II (Pathfinder)

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From publisher blurb: Places of Power are short, richly detailed supplements that each present a flavoursome locale such as a remote temple, borderland fort or reclusive wizard’s demesne. Ready to be plugged into almost any home campaign, each installment can be used as a waystop on the road to adventure, the home of a powerful NPC or even as a mini-adventure site in its own right. GM’s Miscellany: Places of Power comprises the following Places of Power: Places of Power: Beacon Promontory Places of Power: Dead Man's Run Places of Power: Dragonmarch Keep Places of Power: Dreamden Places of Power: Forgotten Athenaeum Places of Power: Fort Vigil Places of Power: Fraywrack Places of Power: Khla'Akear Places of Power: Oleander's Sanctuary Places of Power: Raveneye Sanatorium Places of Power: Soulspur Inn Places of Power: The Last Resort Places of Power: The Mudded Manse Places of Power: Tibol-Korrin Places of Power: Tumblestone Inn Places of Power: Visionary's Perch

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