Battle-Axe: Wargames Rules for Medieval Skirmishes
Game Info
Wargame for Medieval Skirmishes A painted knight on a hex base take on a man at arms while a couple of archers fling arrows at him. How he swings his sword is factored in the turn and the priority of thrusting before the cut or swings will dictates who will win. 28 pages with some hex pattern "board", charts for orders and abilities and a pull out Summary Sheet help the gameplay. One small Erratum sheet: Please note that on the summary sheet 2 for firing and melee, the Melee Procedure contains a typing error: Line 4 should read "For each hit throw 3 D6 & add attacker's AA."
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