RPG

Martial Arts Mayhem, Volume One

star-emptystar-emptystar-emptystar-emptystar-empty

Where To Play

Find gamers to play Martial Arts Mayhem, Volume One and make friends!

@
Offline
0
Matches At Gamers.online
0
People Looking For Players
0
Locations At Gamers.online

Conquer the World-Rank #1 in r

Make every match of r count, earn GO XP, and be #1 in your favorite Video Game. Start now and create your CV at Gamers.Online!

Matches

No matches

RPG Games Events

No matches

Game Details

Overview
Game thumbnail
star-emptystar-emptystar-emptystar-emptystar-empty
-
Unknown
RpgitemSourcebook (Rules/options To Enhance Play)

Go World Ranking

No Data. You can be the first TOP1!

Game Info

Description

From publisher blurb: Martial Arts Mayhem, Volume One is the first of a two-volume modern d20 System martial arts supplement. It's written by Rich Redman, a designer on the original d20 Modern Roleplaying Game from Wizards of the Coast, Inc. When you use Martial Arts Mayhem, Volume One, every melee combat is unique thanks to added customization. Your heroes are no longer limited to the Brawl feat tree, the Combat Martial Arts feat tree, and Defensive Martial Arts. Instead, your heroes can become light-fingered masters of the Deft Touch School. They can confuse and befuddle opponents as masters of Drunken Fighting. Or they can launch powerful, lightning-fast kicks as masters of the Northern Leg School. And because anyone can be members of these schools, your heroes will never know if the old man sweeping the sidewalk is a mere shopkeeper—or a secret master of Sticky Hands! Even when he takes his combat stance, they cannot be sure whether he knows the Thousand-League Eye technique, or Repulse the Monkey (or both) until it's too late. Martial Arts Mayhem maintains the balance between firearms and martial arts found in the d20 Modern Roleplaying Game. We designed it to work with the feats in the d20 Modern game, not to replace them. Martial Arts Mayhem, Volume One includes: new feats new schools new secret techniques stats for martial arts weapons campaign models complete with NPCs new optional rules

Random Games

Character Workbook: Oracle

Character Workbook: Samurai

Character Workbook: Summoner

Character Workbook (Universal)

Character Workbook: Witch

The Macaluso

The Space Marine Mammal

Luck O' The Dice

Vicious Villains: The Baddest of the Bad

Vicious Villains II: Mystical Monsters