RPG

Madrea

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From publisher blurb: Madrea is a virtual utopia of ingenuity and human cooperation. The former adventuring group, Klaxon, Chaldwell, and Whitbeard, founded this southwestern peninsula and segmented it off into various duchies controlled by an overseeing council of advisors. The land, which lies just south of The Shard and Estria and to the west of Gianthome, was split into three main regions. A mountainous region, the Duchy of Klaxon; a large plain called the Duchy of Chaldwell; and a rocky, forest terrain dubbed the Duchy of Whitbeard. The three duchies would collaborate and rule the land together, with the help of an elected Lord Protector that would oversee the entire state and its internal workings. In recent years, the duchy of Chaldwell has split into two separate entities. The new Duchy of Brahm was created after the internal conflict of the twin heirs of Chaldwell. In addition, to the three main duchies, there are two untamed areas that are not quite suitable for habitation. These are the volcanic wastelands known as the Charred lands to the far south of Madrea and swamp called Blackwater Marsh on the southern edge of the Duchies of Chaldwell and Brahm. The capitals of the duchies, which are all built on the beautiful Bay of Dreams, are large prosperous cities. The people who inhabit the surrounding lands are happy and content. The government works to protect and educate its citizen and the land is known for its harmonious way of life. This land is the brightest gem on the continent, but it is not without its secrets and regrets.

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