RPG

Cthulhu Eternal: Cold War Era

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From publisher blurb: “ ... a terrible cosmic narrative derived from ... discourses of the mad self-styled spy who had killed himself. I found myself faced by names and terms ... Yuggoth, Great Cthulhu, Tsathoggua, YogSothoth, R'lyeh, Nyarlathotep, Azathoth” Cthulhu Eternal is a multi-era, setting agnostic ruleset which aims to support inventive game designers who have original ideas for Lovecraftian roleplaying games or scenarios. It draws upon the long line of D100 games of Cthulhu-themed investigation, offering a beautifully streamlined and elegant set of mechanics to support a diverse range of gaming styles. Different eras of human history each have their own flavor and character – due in part to the technology available, and in part due to social conventions of the day. Recognizing this, Cthulhu Eternal exists as a family of inter-related rules engines – each based on the same mechanics but tailored to the needs of a specific era. This version of Cthulhu Eternal is specially designed to support Lovecraftian games set in mid-20th Century, and in particular the shadowy world of the “Cold War” that waxed and waned roughly from the end of World War II to the mid-1990s. This "historical era" is one which many older gamers will still recall, perhaps fondly or perhaps with memories of the pervasive sense of dread and paranoia fuelled by fears of nuclear war. The Cold War era was one rife with real-world subterfuge, paranoia, and uncertainty ... what better backdrop to set the scene for a tale of cosmic horror. The Cthulhu Eternal Cold War SRD aims to support a broad spectrum of different types of Lovecraftian game set during these decades. Whether it's Mythos-tainted tales of ruthless espionage ... or nostalgia fuelled recreations of your favorite decade (whether that's the 50s, 60s, 70s, or 80s), these rules give you the foundation for an evocative tale of horror and dread.

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