Atma: A Roleplaying Card Game: Act II
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From publisher website: Welcome to a world near our own. The volcanic mineral atma empowers the living and entwines the dying, while artificial intelligence and alien titans join humanity in this daunting new century. Yet in the Restless Zones, beyond society and law, trouble lurks. Gather your fellow adventurers and prepare to test yourself against the world’s most dangerous frontiers. The sky’s getting darker… Atma is a complete roleplaying game system in a tiny package. It's portable, quick to set up and teach, and plays in just 2 hours — perfect for game nights or pop-up sessions! A Game Master and 1-4 players use illustrated tarot cards to fuel RPG gameplay focused on creativity and quick thinking. Atma excels as a tutorial for first-time GMs who've always wanted to run an RPG, while allowing limitless creativity for roleplaying pros. Act II includes everything you need to play Atma; you can also mix-and-match it with other Atma content for even more variety! Contents: 4 51-card stage decks 12 8-card character decks 4 reference cards 4 safety cards 7 dividers 2 D6 dice 15 tokens 1 rulebook Stages: Ixul Delta, Thermocephelae, The Sands of Glass, Mahal Chandrama Characters: Anno, Cricket, Giacoma, John Dollar, Nefrit, Omotukane, Pakiri, Sefirizat, Singer, Ui-jin, Xiomeri, Mr. Zoa