Air Control (Mobile)
Game Info
User Summary In Air Control, you determine the flight paths for landing aircraft by drawing a path from the aircraft to its appropriate landing strip or landing pad. There are a number of different airstrips, each of which features a different assortment of aircraft. For example, in Blue Ocean (an aircraft carrier) hosts super-fast fighers, as well as all the normal super-slow to moderately fast aircraft; the airport in Wings of History hosts extremely slow, extremely large dirigibles, around which the others must navigate.
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