Without Sun
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User Summary: Characters in the game have two Attributes named Sunlight, with a score running from 0 (essentially, dead - or at least completely non-biological) to 6; and Humanity, running 0 to 10. Throughout the game players must balance their Attribute values with desired outcomes. Characters also have a variety of narrative Traits as well as a presumably large number of cybernetic implants. Action resolution uses a dice pool method that yields a number of successes; multiple successes indicates correspondingly better outcomes. The game is presented in Microsoft "Sway", an online, interactive (semi-animated) presentation framework. Refer to web link in this entry for the portal entry URL.