Witches+ an Expansion & Errata to the Core Class
Game Info
An expansion and errata to the core class From the introduction: Those that walk the path of allegiance to attain knowledge do so to meet appropriate ends, whether those allegiances be false, earnest, or dubiously accepted. Witches form bonds with entities, creatures, gods, devils, or even ideals, their magic bargained through amenable agreements with such parties in exchange for these allegiances. These lessons are provided by beings and entities whose power far outweighs their own, and yet, their potent nature empowers witches to perform powerful hexes and seemingly unnatural magic. These allegiances are offered as a wager of purpose, that the end goals of the patron match that of the sponsored.
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