RPG

Were Wares

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From publisher blurb: What To Do When You Awoo: A Guide for the Newbie Werewolf Unleash your inner beast with Were Wares, the newest PDF from Tipsy Tabby Publishing! The werewolf, among other lycanthropes, is a creature that many players might want to play, for many reasons. Some think it might make a good story; others want the power; and some just identify with the struggle to balance one's life. But rules for balancing a lycanthrope character are as rare as a balanced life is anyway, and as such, this particular archetype is beyond the reach of most players of the 3.X systems...until today! By utilizing a system of feats that showcase one's control over the lycanthropic condition, complete with a pool of points to use these feats, a player character can call themselves a were-whatever at any point wherein they contract the curse – even if it happened before Session 1! So go ahead, run in the light of the full moon and hunt in the wilds! Just remember to be home by dawn...

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