RPG

Weapons and Armour

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From publisher blurb: Incoming Transmissions: a set of expansions for the Everywhen roleplaying game, each building on the basic rule set with extra player templates, optional rules, NPCs and terrifying creatures. This supplement significantly expands the selection of typical (and not so typical) weapons in the Everywhen rulebook for all eras (the rulebook weapons are included for completeness). It also provides a handy list of common tools and protective garments that are frequently used as weapons or armour in the modern day. Rounding it out is a guide to a plethora of equivalent weapons and armours for Asia and Mesoamerica and the Age of Sail, for use by heroes and villains in adventures or settings based in those times and places.

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