Warbots & Death Machines
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Players design their own fighting vehicles, based on size of figure and points spent. Systems include armor, weapons, force shields, power systems, instrumentation, crew capacities, etc. Game includes a wide variety of weaponry: laser weapons, powerguns (heat weapons), particle beam weapons, disruptors, sonics, plasma guns, eli blast (plasma ball) weapons, conversion beams, cone weapons (rapid-fire rocket launchers), gaus (magnetic) weapons, mortars, rocket-assisted rifles, guided missiles, cluster rockets, hellbores (pelletized hydrogen), disintegrators, plus miscellaneous small arms. The combat rules cover such items as target acquisition, special damage effects, hand-to-hand combat, and robot programming.