RPG

Villainous Compendium (Pathfinder)

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From publisher blurb: More than 110 villains, henchmen, magical artifacts, and Quests ready to use in any Pathfinder or 5E campaign setting, supporting any challenge level. Instantly-usable Villains, dozens more Henchmen, supporting NPCs, maps, Quests, and more. If you're a DM/GM, this book will save you time and enhance your gaming sessions. If you're a player, this book will give you inspiration, particularly for villainous PCs. If you're just a hobbyist, or a writer, this book might give you inspiration for storytelling. Each villain is a ready-to-play, novel-caliber NPC with background, motivation, description, and more. Lairs, hideouts, and other full-color maps round out each villain as its own full-featured chapter. Enough rich content to fuel dozens, perhaps over a hundred, gaming sessions, immediately usable at your fingertips! By the numbers: 450+ complete statblocks. 43 Villains. 68 Henchmen, Followers, & Retainers. 40+ Quests. 200+ Rumors & Lore associated with the Villain's nefarious acts. Each villain is a full-featured character you can drop into your gaming sessions immediately, with zero additional preparation. The content provided for each and every villain should support 1-3 dedicated play sessions... so the book itself should support 30-100+ gaming sessions! Each villain is a 10-50 page chapter unto themselves, and has all of the following: Complete statblocks, including Quadded Statblocks to support a wide variety of difficulty levels. Background, motivation, appearance, combat behavior, and other "non-crunchy" character description. 0-4 Henchmen, each with full Quadded Statblocks. 1+ Quests dedicated to the Villain and/or her henchpeople. Hooks to use to provide motivation or to get the PCs engaged. Rumors & Lore to fuel character interest, give the Villain a real-world feel, and provide further hooks / incentives for engaging.

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