Veteran Martial Archetypes
Game Info
From publisher blurb: Master the Art of War! Now on its fifth edition, the world’s oldest roleplaying game presents a number of exciting options to allow players to customize their characters. It seems like just about every class in the game gives players a major choice that can heavily alter the way their character operates, such as a barbarian’s primal path, a paladin’s oath, or a warlock’s pact. While the core rules give every class a handful of these options to choose from, and additional supplements from Wizards of the Coast have provided a few more here and there, there’s no doubt that there’s plenty of room for more of these options to provide you with exciting new approaches to each class, which can give you a some new tricks, allow you to represent flavorful ideas and concepts that had no support previously, or completely turn the class’s basic role on its head. The Advanced Options series is here to give you those new options. This installment focuses on providing new options for fighter characters, in the form of six new martial archetypes. Become a bodyguard and gain the ability to block attacks made against your allies. Blend divine magic and martial prowess to as a holy knight. Become an inspired knight and draw inspiration from legends of heroic deeds, pushing yourself and your allies to achieve feats otherwise beyond your means. Specialize in combating spellcasters and combating magic as a spell slayer. This book contains all of these archetypes, and more. Take your game up to the next level with our advanced options for fifth edition today!
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