Vanagloria Arena
Game Info
Vanagloria Arena is a skirmish war-board game, which is set in a fantasy world where Good (Elf, Dwarf, Human, Spirit of the forest, Were-Bear and Druid) and Evil (Demon, Vampire, Orc, Goblin, Troll and Sorcerer) are fighting each other in different game styles. There are multiple scenarios, to make every game unique. The warriors of both factions will fight with the help of the wizards. Vanagloria is set in an ancient world in slow agony, as in a tragic fatality and disarming sadness, in a continuous decay. Vanagloria Arena simulates a clash between bands in a defined environment. The game is split up into rounds, each of which is split into two main phases Phase 1: both players assign a specific action to each of their own fighters Phase 2: the actions are resolved one by one alternately between the two factions. During the game there will be no dead times for any player. The ability to choose a different scenario each time in Vanagloria Arena makes each game a unique and fantastic experience, with different objectives every time. If you think that only 12 fighters are joining the battle, you are completely wrong. After the cast of an enchantment sometimes in the arena may appear a magical creature and, if you are in his range, you will be in trouble. In Vanagloria Arena warriors and wizards may be equipped with weapons, shields, armors and talismans, all based on your strategy. For example, if you want a fast movement team, you will not assign any armor that will reduce the speed. You can not lose the game due to the losses suffered. When a character is wounded, he is not removed from the game, instead he is simply out of play for a number of rounds determined based on the number of wounds he has suffered. In Vanagloria Arena also the wizards are joining the fight, one for each faction, helping and supporting the team with Enchantments. —description from the designer
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