Unquenchable Will of Wolves Campaign Guide Part 1: Arrivals
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From publisher blurb: Pirate Treasure! Dungeon Entries! Oceanic Conflicts! This is the first part of the sample setting for the Game of the North - an OSR sandbox adventure that lets characters make their own way & set their own agenda. Provided here is a guide to your PC's entry to the North - a lost continent full of adventure, treasure & lost civilizations. Welcome now to the Shrike River Delta & the gateway to the port of Ked - the City of Slaves & Scorpions. This module is a series of potential adventures & likely locations in the Shrike Delta's sourthern reaches - and this module will give you the opportunity to challenge & reward your players in new & thrilling ways. Let the find their own path in the trackless, maddening jungles or let them find redemption on the blood-drenched pampas or destiny upon the wreck-studded beaches - here is a starting place where wanderers & adventurers are free, free at last to become their best, their worst - their truest selves - here on the edge of a lost world.