Understanding the Pool
Game Info
from the essay: "The Pool did not begin the independent play-and-design revolution any more than the Forge itself did. But it was the linchpin upon which dialogue at the Forge underwent a profound change, breaking techniques out of game-specific packages, which itself spurred design, play, and commerce into a quantum leap of content and reflection." "Without The Pool, no Universalis, no Donjon, no Wyrd, no Dust Devils, no later-stage InSpectres, no Violence Future, no Dead Meat, no Otherkind, no The World The Flesh & The Devil, and no Legends of Alyria. And without those, no Trollbabe and no My Life with Master, and without those, no Shadow of Yesterday, no Dogs in the Vineyard, no Nine Worlds, and no Primetime Adventures." user comment: An essay about a touchstone of indie game design, written by a well-known indie game designer.
RPG Games Events
Oct222026
ICON October 2026
Oct232026
MadCon 2026
Oct232026
Armour Con 2026
Oct232026
Miskatonic Respository Con 2026
1 – 4 of 17
Matches
No matches
Go World Ranking
No Data. You can be the first TOP1!