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Tudor: Bonus Cards

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Tudor Tudor

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Game Details

Overview
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2-4
120
BoardgameexpansionRenaissanceExpansion For Base-game

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Game Info

Description

3 bonus cards that were packaged separately from the base game. P1 - Scenario Card SCENARIO CARD: Secret Diplomacy During Phase 1 - Chamber Assignment, place N0 Courtiers in the first Round and 2 every Round thereafter. Game length for 2/3/4 players is 5/4/4 Rounds. LEFT ACTION - Immediate Action when receiving an Influence Token. Discard the Token to exchange up to 2 Faction Tokens (that do not have a negative Prestige value) for equally colored Faction Cards from the Supply. RIGHT ACTION - At any time during your Turn, discard 1 Intrigue Token to take a Faction Token of your choice that is adjacent to one of your Courtiers. Re-stock this space. P2 - Red Scoring Card SCORING CARD: Court Attrition At the end of every Round, players receive Prestige for each of their remaining Faction Tokens: Each pair of blue and green tokens are discarded from the game. Each pair of red and yellow tokens are discarded from the game. Each pair of brown and gray tokens are discarded from the game. Each remaining Faction Token, except for purple tokens, scores 3 Prestige. Each purple token scores -2 Prestige. The purple token may never be discarded for other Actions. P3 - Green Scoring Card SCORING CARD: Disappearing Courtiers At the end of every Round, players score 7 Prestige for each of their Courtiers on this card. At any time during a player‘s Turn, they may discard 1 Influence Token to place a Courtier from their supply onto this Scoring Card. Whenever a player acquires an Intrigue Token, they may choose to immediately discard it to remove another player‘s Courtier from this card.

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