boardgame

TRITT Reloaded

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2-2
20
BoardgameAbstract Strategy

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Description

TRITT RELOADED is a reimplementation of TRITT, that was solved in 2009. This new set of rules fixes the problem and also changes the game experience completely, as now lines of 3 or more dots can only be created as a result of a tritton movement. It also includes more pieces than its predecessor. COMPONENTS A hexagonal board with 91 connected dots. 20 trittons (10 of each type). Carrying case. RULES The game begins with an empty board. Each player has an allocated colour (Orange or Blue) and takes all the trittons that have their colour in the middle. The Orange player starts the game by entering one of his trittons somewhere on the board. The three dots of the tritton must be placed over 3 free aligned dots on the board. From now on, and starting with the Blue player, players in turn must do these 2 things in order: Legally enter one of his trittons on the board. (Optional) Move an opponent’s tritton (if any) any number of steps along the line it is laying on. It is forbidden to enter a tritton on the board so that a line of 3 or more dots of the same colour is created. Lines of 3 or more dots can only be created as a result of a tritton movement. As a rule of the thumb, you place trittons that have your colour in the middle, and move those that have your colour on the sides. END OF GAME The game ends in one of the following cases: One player wins by making a line of three (or more) dots of his colour but not making a line of at least three dots of the opponent’s colour at the same time. One player loses by making a line of three dots of the opponent’s colour. One of the players loses by not being able to make a legal action. The game ends in a tie at any moment if both players agree. -description from designer

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