RPG

Trespassers of the Full Moon Tower (OSR)

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Publisher's blurb: An adventure zine for 2-4 adventurers level 1-2, compatible with the Basic/Expert rules of OSE! In the deep woods just outside of Middleport, there stands the Full Moon Tower. In the days when the tower was new, children from Middleport began to disappear in the dead of night. The villagers tracked the missing children to the tower, but not a single one was to be found inside. Only a beautiful woman, a witch, who would not tell where the children had gone. Generations have passed since the children left. Still, the villagers do not go near the tower, for none have entered it and returned. This adventure is intended as a side quest or random hexcrawl encounter, especially if one party member will be absent for several sessions. Have that player's PC abducted by bandits. The remaining players must then reckon with the witch who haunts the tower and demands the bandits bring her fresh victims. The dungeon design is simple (essentially a one-page tower dungeon), but features plenty of room for player choice, and for some very big mistakes.

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