RPG

Towers

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From publisher blurb: Castle Builder Volume 4: Towers is the fourth entry in a 10-part series designed to help Game Masters and players alike plan their ideal fortifications in a step-by-step format from the ground up. This installment describes those iconic defenseworks that can be used for everything from observation to reinforcing walls to serving as classic homes for wizards. Contents include: An introduction to the idea of towers, why people build them, and how they are perceived; Various functions of such structures; How to consider the most suitable uses for towers in your game; Typical locations for towers; Floorplans and description for a sample three-level Wizard's abode, the Tower of Aloysius Wormsthram Severstrom; and, Floorplans and description for a sample military structure, the four-level Watchtower of the Kithairon Mountains. Although this book has no specific setting, it is designed to accommodate any technological era that one is likely to encounter in a fantasy campaign setting, from the Stone Age to the Renaissance. It is also fully bookmarked and hotlinked and designed to be printer-friendly and easy-to-use!

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