boardgame

TKG ARENA: Rise of the Magi

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'Core game'

Core Game

TKG ARENA: General Disorder TKG ARENA: General Disorder

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Game Details

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2-4
90
BoardgameexpansionCard GameFantasyFightingComic Book / StripExpansion For Base-game

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Game Info

Description

As champions battle it out in the different arenas of the Elemental Kings for power and glory, a new force emerges among these ranks. Powerful magic-users known as the Magi armed with arcane powers of more than one Elemental King provide mercenary offers to their new hosts. As alliances come and go so will the tides of battle ... This is an expansion to the original TKG ARENA: The Elemental Kings, featuring: The Elemental Oinks - a magical currency that is a measure of one's monetary and magical capacity at the same time crucial to the new concept of DECKOUT cost. The Charge Bar - a mechanism focusing elemental energy that can translate into useful effects in battle. The Rise of the Magi Battle Framework - This new Battle Framework re-implements the former The Elemental Kings Framework for even more intricate spell play and embedment. Are you ready to rewrite the rules yet?

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