boardgame

Throw Down!

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Game Details

Overview
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2-4
30
BoardgameCard GameDiceFighting

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Game Info

Description

An edge-of-your-seat card and dice game that lets you brawl with 2-4+ players. Choose your action and your target opponent, then throw down your cards and see who gets hit. Roll for Damage, then pick up your cards and the next round starts, choose again! Rounds continue until only one player has health points. Each player starts with a full 25 health, and a hand of 5 action cards: Uppercut, Body-slam, Leg Sweep, Guard, and Dodge. Each player also has a card representing each opponent. Game-play Rules Before the game begins each character is assigned a number from 1 to however many people are playing. If your number is 1 you put the #1 card out in front of you and keep the other number cards in your hand, and so on. Each player begins the game with one of each Action card(Uppercut, Body-slam, Leg Sweep, Dodge, and Guard), and one of each other player’s numbers in their hand. At the beginning of each round, each player chooses an action card and a player number from their hand and places them face down on the play surface. These represent the Action they will perform that round, and the Player they will be targeting with that Action. When each player has decided their action for the turn, they flip their cards over at the same time and all actions are resolved at the same time. At the end of each round, the cards go back in their players hands and the process is repeated. Each player starts the game with a life total of 25. Whenever a player is hit by an attack action, the attacker rolls a six sided die for the damage of that attack. When a players damage life total drops to 0, that player is knocked out.. Players may use the health tracker dials to mark their life as they take damage. The last player standing(not knocked out) wins. When there are only 2 players left in the game, or if you start with only 2 players, the Dodge and Guard Action cards are not used, and no player numbers are needed. Action Cards Description When two players attack each other, certain attacks will stop other attacks from dealing any damage. Leg Sweep stops Uppercut, Body-slam stops Leg Sweep, and Uppercut stops Body-slam. If two players hit each other with the same attack action, both players roll a die. The winning roll does damage equal to the difference between the rolls, to the losing player. Leg Sweep = Deals 1 d6 damage to a single target. Body-slam = Deals 1 d6 damage to a single target. Uppercut = Deals 1 d6 damage to a single target. (1 vs 1 style play only uses these three cards for each players hand.) Guard = Deal no damage, and take half damage from ALL oncoming attacks directed at you this round. Dodge = Deal no damage, and also take no damage from ONE attack of your choice, targeting you. If multiple attacks are targeting you, you have to choose which attack you dodge before damage is rolled. —description from the designer

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