Think of the Children
Game Info
Publisher's blurb: In the independent trading village of Achna Skor, children have gone missing. All attempts to safeguard the children and to track down the missing have been in vain. Divinations come back murky and contradictory except for one thing: the names of the party members. Summoned to the village to clear their names, the party must contend with the subtle manipulations of one of the most revilled creatures of the Feywild; a Hag. Can they separate fact from fiction? Can they find the children and clear their names? Can they escape the latest Touch of the Feywild unscathed? An adventure for 5 to 6 players, level 6 to 7.
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