RPG

The Outer Presence

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Description

From publisher blurb: This is both a self-contained, investigative horror RPG and "weird tales" scenario set in 1970's New Guinea. The system is simple. No attributes, skills, or weapon stats to keep track of. If you're playing an explorer, then you're the consummate explorer in the party. If your character is an occultist or professor, same thing. He'll have all the capabilities of that profession. PCs will also be defined by their weaknesses - just like in real life (heightened for dramatic effect). The principal game mechanic is d6 dice pools. It's a simplified, closer-to-the-real-world version of Crimson Dragon Slayer. The adventure starts in and around Miskatonic University and quickly heads to Papua New Guinea... cause you know what they do there, right? This isn't one of those dull scenarios where hardly anything happens. In fact, The Outer Presence occasionally borders on "out there" without diving into full-on gonzo territory. Eldritch pulp action-adventure probably sums it up best.

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