The House That Stands Alone
Game Info
From the Publisher: In the earth’s long history, many strange and outré things have fallen from the depths of space. In most cases, these things do not survive the journey to the surface. In other cases, terrible things make it to the earth, defiling it with their presence. Learning of the dark history of an old lighthouse, the investigators will be drawn to Lonely Puffin Island, a grim rock in the icy Atlantic. There they will confront the restless dead and, if not careful, join them as prisoners of the island’s ancient secret. This monograph presents a series of five adventures intended to provide a coherent, yet flexible campaign. The adventures have been written to allow the keeper a maximum degree of flexibility. The adventures can be run in order as a campaign or they can be run as standalone adventures, with some slight modifications.
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