boardgame

The Heron in Flight

star-emptystar-emptystar-emptystar-emptystar-empty

Where To Play

Find gamers to play The Heron in Flight and make friends!

@
Offline
0
Matches At Gamers.online
0
People Looking For Players
0
Locations At Gamers.online

Conquer the World-Rank #1 in r

Make every match of r count, earn GO XP, and be #1 in your favorite Video Game. Start now and create your CV at Gamers.Online!

Matches

No matches

Boardgames Events

No matches

Game Details

Overview
Game thumbnail
star-emptystar-emptystar-emptystar-emptystar-empty
2-2
240
BoardgameWargameWorld War Ii

Go World Ranking

No Data. You can be the first TOP1!

Game Info

Description

The Heron In Flight explores the German operation, “Fischreiher” (Heron) to take Stalingrad off the march during the period of mid-August up until mid-September 1942. Failure to encircle Soviet forces west of Stalingrad ensures that an urban brawl for the city will ensue. Both sides are challenged to meet different objectives. The Germans must utilize their Sixth Army to destroy the three Soviet armies in the land bridge between the Don and the Volga before they can fall back into Stalingrad. Historically, this attack was coordinated with operations by the Fourth Panzer Army that attacked from the southwest and which was to form the southern arm of a gigantic pincer. Supporting the attack are aircraft of the Fourth Air Fleet which ruled the air. The Soviet player must not only ensure sufficient forces escape the intended German encirclement, but maintain constant pressure on the overextended Sixth Army with a series of counterattacks from north of Stalingrad to relieve pressure on the defenders of the city. The Soviets are also tasked to retain bridgeheads on the Don which will be their key for future operations. Designed by Mark Stille, this game includes 1 and ½ maps with 420 counters. Units are at the division/brigade level for the Soviets while German and Axis Allied forces are depicted from battalion to division. Each turn is two days. The game system is based on his earlier Wintergewitter design and emphasizes the effect of air power and a command and control system which makes players plan ahead to conduct operations and carefully weigh where their offensive efforts will be expended. Maps - One and 1/2 full color 22"x34" hex mapsheets Counters - 420 standard 1/2" die-cut pieces Rules length - 14 pages Charts and tables - 2 pages Complexity - Medium Playing time - Up to 4 hours How challenging is it solitaire? - Average —description from the publisher

Random Games

Round the Clock

Lord of the Iron Fortress

Perilous Forest

The Fantasy Cartographer's Field Book

Lordly Domains

The Astrogators Chartbook

Book of Knights

Shaun das Schaf: Das große Fressen

Chivalry & Sorcery Gamemaster's Shield

Savage Mountains