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The Golden Cobra Anthology 2014

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User summary This document collects all of the entries for the 2014 Golden Cobra challenge for freeform games. (Dimension & layouts vary between games, covers are standard Letter) From the introduction The goal of the 2014 contest was to generate games playable at large conventions like Gen Con, where time and space are in short supply. In order to be considered for a Golden Cobra, games had to: 1. Be playable from start to finish in two hours or less. 2. Be playable by a variable but small number of participants, ideally a wide range like 2-8. 3. Be playable in a public space, like an open lounge in a busy hallway. 4. Optionally, use the ingredients Chord, Light, Solution, Bear and Minute. Golden Cobras were awarded in four categories: Most Convention-Ready (Group Date, page 290) Most Appealing to Newcomers (Unheroes, page 551) Cleverest Design (Glitch Iteration, page 248) Game We’re Most Eager to Play (Still Life, page 507).

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