RPG

The Gazetteer for the Land of the Young

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From publisher blurb: Discovery the mystery and wonder of the Land of the Young and its amazing inhabitants in this 91-page quality product! The capital City of Dunromin is the centre of power and administration for a fantasy realm to set alight your imagination; the wonderful Land of the Young (so named because humans are its main inhabitant rather than the longer-lived elves and dwarves) and its great peninsula. This variety of lanscapes reaches from the Borderlands in the west to the wild and strange eastern coast, and from Storm bay in the north to the Burning Woods and the Blue Mountains in the south. On the way the Land emcompasses forests, lakes, rivers, castles, temples and towns; thriving villages and ruined wastelands. Described by many as the greatest civilisation in the known world, the Land of the Young is a kingdom where many fantastic people and creatures live together. They trade, negotiate, swindle, seduce and often fight each other just to survive or even lay claim to a place with the Barons at the Top Table! To sup with Lord Mordred the Mighty of Dunromin, King of the Land of the Young, himself! SM04 the Gazeteer of the Land of the Young is a supplement including many detailed, full-colour maps of the land as a whole as well as several interesting additional locations in larger scale. There is information about the races, places and nations that exist in the area, including details of trade, travel and other geographic and geological information. While all this is useful to any campaign this supplement is not designed as a stand-alone product but rather as a very useful add-on to the Dunromin and Barnaynia Gameworld setting. You can run this resource in your own game-world or use it as a gateway and taster for the wider gameworld setting of Barnaynia - the banana-shaped world, starting in Dunromin, the most amazing city in the Land of the Young, probably the world. Our highly detailed and top quality set of game resources is both thought provoking and enjoyable. It is comprehensive yet flexible, complex yet easy to use. The ideal gameworld for any sort of player and Game Master. SM04 the Gazeteer to the Land of the Young was originally designed with AD&D in mind but is an essentially system-less resource for any Fantasy Role-Playing Game

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