RPG

The Fall of Man - Book Three

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Secrets long buried unearth a parasitic organization that has been suckling on the Vaticine Church. And in the darkness, the Heroes find themselves at the end of the rainbow. What seemingly begins as a mystery murder becomes the first clue to a greater conspiracy that stains the reputation of the Vaticine Church. This Mystery Adventure is not your typical dungeon crawl. Nor is this your usual high-seas swashbuckling adventure. This is a four-part Mystery Adventure patterned after the likes of books such as Umberto Eco’s Foucault’s Pendulum, Dan Brown’s The Da Vinci Code, Richard Ben Sapir’s Quest, and Katherine Neville’s The Eight. This is the third book of four. All four books are needed to run the campaign. But if you aren’t playing the campaign, do feel free to just dissect and use this book for any ideas you might find cool to add to your games. Key Words: Conspiracy, Prophets, Secret Organizations, Murder, Symbology.

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