RPG

The Complete Book of Skills and Supplemental Non-Combat Options

star-emptystar-emptystar-emptystar-emptystar-empty

Where To Play

Find gamers to play The Complete Book of Skills and Supplemental Non-Combat Options and make friends!

@
Offline
0
Matches At Gamers.online
0
People Looking For Players
0
Locations At Gamers.online

Conquer the World-Rank #1 in r

Make every match of r count, earn GO XP, and be #1 in your favorite Video Game. Start now and create your CV at Gamers.Online!

Matches

No content image

No matches

Game Details

Overview
Game thumbnail
star-emptystar-emptystar-emptystar-emptystar-empty
-
Unknown
RpgitemSourcebook (Rules/options To Enhance Play)

Go World Ranking

No Data. You can be the first TOP1!

Game Info

Description

From Introduction: The combat mechanics of 4th edition are some of the most detailed, rich, and involved combat systems that have ever been published in a fantasy role-playing game. It is easy and intuitive, yet as tactical as the players and the DM want it to be. What seems to have taken a back seat in 4th edition, however, are the skills. The skill list for 4th edition is a fully-functioning one, but many have expressed a desire for more depth and more choices when it comes to what their characters know outside of combat. The default skills can function in a full capacity, but there is a high degree of abstraction that is necessary to make this possible. What this guide hopes to accomplish is to restore some of the specifics to the skill system from editions past.

Random Games

Nightmare Foundry

Cards Against Humanity: PAX Prime 2013 Promo Pack

Field of Glory: The Card Game

Dragon Sword

The Great Persuader

Skirmish Sangin

HeroClix: BioShock Infinite

In Nomine Satanis

Konzernreport 2020

Scribe's Arena