RPG

The Colors of Magic

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Description

The Colors of Magic is a light, collaborative, story-focused, fantasy tabletop RPG about a group of wizard friends. The game focuses on the characters' beliefs and relationships. This game uses some ideas I've wanted to test for a long time: GM "Mad Lib"-style adventure planning built around structured character creation focused on conflicts and relationships as your "stats." Giving players full authorial control over the broad strokes of the antagonists, conflicts, themes, and setting. Calling the GM the "gamerunner" and the PCs the "protagonist characters" Specifically incorporating non-playing audience members. Really taking advantage of the Script Change safety tool and integrating it throughout the game. Choosing the outcome of risky actions rather than using a randomizer; focusing on balancing the game's outcome choices rather than combat and PC abilities. The Colors of Magic was written as a submission for the Our Little Foods Game Jam, which gave me an opportunity to write a game about choosing your outcomes. It's meant as a way to introduce the ideas, above; but it's a playable game! Source: The Game Website.

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