The Bard's Tale II: The Destiny Knight
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From the back of the box: When The Going Gets Even Tougher... Another wolf! Your magic sword cleaves him mid-snarl, and he drops in a fur-pile at your feet. There's a slime-ball conjurer just out of reach who'll keep summoning these slobbering ,issiles until your sword arm drops off. Unless you can figure out a way to get at him. When you put Mangar out to oasture, all you really wanted was a bottomless mug and an ace up your sleeve. So what are you doing out here in the gnarly wilderness, knee-deep in wolf meat, itching to put an arrow through the Adam's apple of some spell-caster? It must be your Destiny. 50% Bigger Than Bard's Tale - More animated color monsters - over 100 kinds of monsters in all - Dozens of new spells - 79 in all - 25 dungeon levels - 6 entire cities - A vast wilderness to explore - A bank and casino - More strategy in melee encounters - the weapons and spells you choose depend on the enemy's range - Summon and name monsters to become a permanent part of your party - A Sage to give you clues - Six different guilds for saving games - Optional use of Bard's Tale characters. Bard's Tale experience not required