RPG

The Artificer

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From publisher blurb: Looking for spellpunk character options to match a similar campaign? Find yourself in need of magical crafting, more constructs, a bit of 3.5 in your 5e? Look no further, Ash of Creativity is taking our stab at the Artificer. You may be wondering "Hey James, why would I pay for this artificer? I've already got one!" And that's a totally fair question, you may well like your current artificer. Or at least, you might not be sufficiently dissatisfied with it to just jump to the next artificer you see. But, ask yourself the following multi-part question. Do you have: Two new crafting systems that handle crafting everything in the game? An artificer with a simplified description but just as dynamic gameplay loop? Several dozen new weapons for your artificers (and anyone else at the table) to use, including firearms, steam guns, and an explosives list? A dozen new constructs for the artificer to discover or craft or for the discerning GM to throw at their players? Unique spells for the artificer? Two artificers?

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