RPG

The Art of Werewolf: The Apocalypse

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RpgitemNon-game Book (But Rpg Related)

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From the Back Cover: Red in Tooth and Claw Nine feet of killing power. The sleek lines of a predator. The fangs and claws of a monster. The ancient weapons of a millennia-old culture. The trappings of shamanism. The tools and weapons of the modern world. It's impossible to look on a Garou and see it for anything other than what it is - one of Gaia's warriors, a fusion of man and beast that's greater than either. Lon Chaney They Ain't The Garou of Werewolf: The Apocalypse redefined what werewolves could be like in a gaming context. Bigger, badder and sexier than ever before, they set readers' imaginations on fire. And now the best of the visually inspiring illustrations that put these werewolves on the map are available in a stand-alone art book, ready to be turned loose. Veterans will enjoy the look back; newcomers will never look at werewolves the same way again.

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