RPG

The Art of Negotiation

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From publisher blurb: Negotiation is a part of gaming that I’ve always felt was tough to do well. Whether you just wanted to haggle a little on the price of that +1 Longsword, plead your case in front of the King’s Judge, or bargain for your soul, there was always a potential conflict between what the rules said and what you wanted to decide for your character. Or the resolution was too brief. Or it was just down to a good or bad roll. The Art of Negotiation is an optional rule subsystem for Savage Worlds Adventure Edition to make these situations fast, furious, and fun! It includes rules for performing negotiations, two new hindrances, two new edges and plenty of examples of ways you can use these negotiation rules. It replaces the Social Conflict rules in SWADE for those situations where more drama, stakes, and attention is warranted.

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