RPG

Sweet Dreams in Ashfold

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From publisher blurb: “It’s early and we should be out and about but I just can’t keep my eyes open any longer” “Sweet Dreams in Ashfold” was originally designed for the Briscon Games Convention 1990 as a competitive RPG Tournament and was completely revised for the Maryborough Fraserpop 2018 Cultural Festival. It’s a low level game that has an emphasis on mystery and deduction and requires the players to come up with an innovative plan to take down the monster hiding in the isolated village of Ashfold. The creature (known as a Mistweaver) is creating a magical Mist that puts most people to sleep at sundown and also forms a compulsion in the minds of the villagers to prevent them wandering away from the village. The monster has a clutch of eggs that are due to hatch very soon and the locals are going to be their food source! The adult Mistweaver is a formidable foe and is unlikely to be defeated in direct combat so it’s up to the players to use their ingenuity to defeat the creature. “Sweet Dreams in Ashfold” is one of the most simple, yet memorable games I have designed and players and GMs alike never fail to enjoy unravelling the mystery of Ashfold’s ‘sleeping sickness’, the challenge of fighting the monster and the interactions with the NPCs, especially the goblin Makaar (who went on to guest star in a campaign that I ran). I hope you are entertained by this adventure as much as the many players who have enjoyed it over the past 35 years.

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