RPG

Superteam Strategies & Tactics

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From publisher blurb: A team should work together. The statement might seem absurdly obvious, but it is the single most important lesson a group of superheroes (or super villains, for that matter) can learn. Many so-called “teams” spend years trying to get a grasp on this elusive principle. Others don’t last that long and are broken by internal strife, humiliation, defeat, or some combination of the three. Those who do achieve a measure of appreciation for the idea, however, have another difficult task before them: that of actually putting it into practice. Once the members of a team understand that they have to be more than just a group of individuals on the same side, they must learn teamwork. They must maximize their individual strengths, and use them to compensate for the weaknesses of the entire team. They must become a whole more potent than the sum of its parts. In doing so, they can become unstoppable. This sourcebook contains: Team Roles: Airborne, Armor, Artillery, Infantry, Psi-ops, Special Forces, Specialist, Support And Transport Team Composition,Team Themes Generator & Team Name Generator Popular Teams: All Winners Squad/ Invaders, Alpha Flight (Classic), Authority, Avengers,Defenders (Original Team), The Doom Patrol (Classic), Doom Patrol (Vertigo Version), Excalibur (Classic), Fantastic Four, Freedom Fighters (Classic), Infinity Inc. (Original Team), Justice League Of America (Classic), Justice Society Of America (Modern), Kid Commandos, New Warriors (Classic), Outsiders (Classic), Teen Titans (New), Thunderbolts (Classic), X-factor (Modern), X-force (Classic), X-men (Classic), X-men (New Modern), X-men (Uncanny), Maneuvers For A Team: Anchoring, Bombs Away, Dogpile, Hit The Nail On The Head, Interference,Speed Cushion, That’s A Wrap, Weird Science And 19 Additional Maneuvers. Combat Partner Teams Sheet Combat Partner & Team Specialized Combat Maneuvers Sheet Team Code-words Sheet

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