boardgame

Super Showdown

star-emptystar-emptystar-emptystar-emptystar-empty

Where To Play

Find gamers to play Super Showdown and make friends!

@
Offline
0
Matches At Gamers.online
0
People Looking For Players
0
Locations At Gamers.online

Conquer the World-Rank #1 in r

Make every match of r count, earn GO XP, and be #1 in your favorite Video Game. Start now and create your CV at Gamers.Online!

Expansion

Expansions

Super Showdown: DISTRESS Kickstarter Exclusive Card Super Showdown: DISTRESS Kickstarter Exclusive Card

Matches

No matches

Boardgames Events

No matches

Game Details

Overview
Game thumbnail
star-emptystar-emptystar-emptystar-emptystar-empty
2-2
10
BoardgameCard GameBluffingComic Book / Strip

Go World Ranking

No Data. You can be the first TOP1!

Game Info

Description

"Use superpowers to recreate the back-and-forth struggle between Hero and Villain! Pitting Brawn, Speed, and Wits against one another as you chase mayhem around the city-grid." This is a small box 'filler' game. The game starts by randomly dividing the 18 cards, of which there are 9 green villain cards and 9 white hero cards. Whichever color you get a majority of will determine which Super you are. (You play cards of both colors, and you always know exactly which cards your nemesis has remaining in hand) The Board is a 6x6 grid and each round the dice are used to find a space on it where 'Mayhem' happens. Players move and play a card face down after the first die roll (before the exact location of Mayhem is known), and then move again after the second die roll. Players can end in 3 configurations- Sharing a space, one player at the mayhem, or neither player at the mayhem. Each configuration results in 1 of 3 showdowns (Brawn, Speed, and Wits, respectively) where cards resolve differently. -Sometimes the high card wins, sometimes a Decoy wins, and sometimes cards of the same color are lost. Victorious cards are set by one side of the board, and defeated cards are set by another. Win when there are 5 victory cards of your color, or 5 defeated cards of your nemesis' color. The object of the game is to anticipate what your opponent will do, and to trick him into thinking he knows what you're up to.

Random Games

Amaranthine Voyage: The Living Mountain

Template Tome

Against the Dark Yogi: Official Errata & Alternate Rules

Bone and Barrow

The Maztica Campaign Guide

The World of Lana Harvey, Reapers Inc.

Claw and Sting: Scorpionfolk of the True World Underdark

Poe's Law

Esmeralda: Island of Revolution and Supernatural Threats

Diamond Eyes: A True World Tale of Betrayal