Sukuwareta Girl
Game Info
In æã¯ã¬ã¿ã¬ã¼ã« ("Saved Girl"), you take on the role of a ghost trying to build up enough good deeds to get your wish granted. To build up good deeds you'll help troubled girls by possessing them to solve their problems. Each girl has three attributes (Heart, Skill, Strength) and a point value. At the start of the game nine girls are played to the center of the table, and on each turn you can gather tokens or save a girl. To save a girl the power of the girl you currently posses has to equal or exceed the girl to be saved in all three attributes, but if it's too low you can make up the difference with tokens. You can also manipulate the girls currently available to be saved if none of them are a good match or you want to block your opponents. After you've saved a girl, you always get to keep the points, but you can only possess one girl at a time for saving other girls, so you have to choose carefully. Also each player has one special ghost power they can use once per game, distributed secretly at the start. —user summary
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