RPG

Sub-ether 2

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From publisher blurb: Orphans of the Black – a funnel in Three Acts for Galaxy Black and the DCC RPG! Run, Leave home! Voyage to the Middlemarches! Save the Doomed Ship! Try not to die alone on an airless rock in space The unusual structure of the adventure allows it to be used with any of three starting points, any of three starting groups of PCs, each with their own agenda and purpose. Run each chapter as a one off or drop in, run it start to finish, or run with three different groups acting simultaneously at a con! Run the adventure in any order! Run the segments separately, or together! Three different sets of zeros are set against the universe, and possibly each other. School, Clan, or Independent Yet another chapter in the endless game of Galactic co-existence begins Sub-ether 1 – Orphans of the Black Plus the Space Alphabet Gods of the Imperium And a bunch of snarky pregens

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