RPG

Story Mechanisms

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Publisher's blurb: All-in-One Story book This story mechanism book has tools to help create story plots, twists, theme, mood, motive, foe, story seed, scene action, transition scenes, narrative, and work with the main conflicts. The tools may be used separately, together, or selective. This meant to aid or take the place of a Gamemaster (GM) for creating stories, twists, and quests. This Story Mechanisms brings together 9 prior existing tools and adds 4 new tools to total 13 story making tools. Current length is 49 pages including cover, front matter, and table of contents. the generators are 2 pages each — one of them is the table turned sideways for printing. This book either suggest, or refer to tables (a few which are not included in this text) for story ideas, design, and actions. Its generic enough for any game or story genre. User summary: This item contains primarily material that also is available under various other titles.

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