Star Fall: First Contact
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Humanity’s space age has begun. Faster than light travel now means the people of Earth can explore the stars. Initial reconnaissance has shown that there are many races out there, some are friendly but others are hostile. You and another commander will take control of humanity’s first two deep space fleets. Your mission is to make first contact with whomever you find out there and begin diplomatic relations. A dangerous species is known to be roaming out there, slowly making its way towards Earth. It is important to make alliances to defend Earth when this unknown enemy finally arrives. Star Fall: First Contact uses a grid-based worker placement system. Each round you place scout ships on the border locations to gain resources and bonuses. Where your two scouts intersect determines where you place your fleet – will you deal with an impending threat, or attempt to gain support from one of the other races (by adding their ship to your fleet, or gaining a new upgrade). Either way, you will be using dice placement to determine your success – bigger fleets give you more dice, whilst upgrades allow you to manipulate the dice you have. —description from the designer