Stanford
Game Info
A trick-taking game based upon Philip Zimbardo's 1971 Stanford Prison Experiment. The games' cards represent inmates, guards, warnings resulting from audits of the experiment, and the guards' "curriculum". Cards played to the trick may affect an inmates ego or body. At the end of a round it is possible for an inmates' ego to reach 0, meaning their "education" is complete. If an inmates body reaches 0, they are considered to have died and an audit is initiated. Warnings will be issued for various curriculum cards which were played. At the end of the game, the winner will be the player who scored the most points by completing the "education" of inmates. —user summary
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