boardgame

Special Ops Issue #3

star-emptystar-emptystar-emptystar-emptystar-empty

Where To Play

Find gamers to play Special Ops Issue #3 and make friends!

@
Offline
0
Matches At Gamers.online
0
People Looking For Players
0
Locations At Gamers.online

Conquer the World-Rank #1 in r

Make every match of r count, earn GO XP, and be #1 in your favorite Video Game. Start now and create your CV at Gamers.Online!

'Core game'

Core Game

Advanced Squad Leader Advanced Squad Leader

Matches

No matches

Boardgames Events

No matches

Game Details

Overview
Game thumbnail
star-emptystar-emptystar-emptystar-emptystar-empty
2-
Unknown
BoardgameexpansionWargameWorld War IiWorld War IExpansion For Base-game

Go World Ranking

No Data. You can be the first TOP1!

Game Info

Description

Special Ops Issue #3 includes the game A Victory Complete: The Battle of Tannenberg, 1914, articles and errata counters for several MMP games. It also contains ASL/ASLSK material. ASL/ASLSK articles: ASL Etiquette by Dave Ramsey Don’t Go Off Half-Tracked: Getting the Most Out Of Your Halftracks in ASL by John Slotwinski & Phil Palmer Teaching ASL by Robert Wolkey Forward to Elst! by Ken Dunn ASL scenarios: O5 The Tsar’s Infernal Machines (Brian Youse & Ken Dunn) This 7-turn scenario is a 1914 World War I action between Russian and German forces and features two new vehicles: the Russo-Balt armored car and the Mannesmann-Mulag armored truck. The infantry of each side is represented by Conscript MMC that are treated as Green by SSR and may use a version of the Banzai Charge to maneuver “en masse.” 18 German squads, 10 Russian squads & 2 crews, 5 Russian AFV O6 Third Time’s The Charm (Ken Dunn) This 7-turn scenario, set in the Crimea in 1942, features a Russian relief force attempting to aid a surrounded Russian rifle regiment in its attempt to break out through German lines. 10.5 German squads & one crew, 14 Russian squads and a variable number of reinforcement Infantry, 6 Russian AFV ASLSK scenarios: S52 Extraordinary Bravery (Tom Morin) Set in Danzig on September 1, 1939, a small but determined Polish force must hold off a polyglot force of VGAD (Reinforced Border Surveillance Service, or Verstärker-Grenz-Aufsichts-Dienst) and SS units in their efforts to wrest control of the Danzig Post Office away from its defenders in this 4½-turn scenario. 7 Polish squads, a mixed force of 4-4-7 SS squads and Axis Minor 1st Line/Conscripts, 1 German AFV and 2 German 75* INF guns. S53 Workers Unite! (Vincent Maresca) A mixed force of Russian industrial workers and NKVD troops must defend Smolensk for 6½ turns from the German 29th “Falcon” Infantry Division, including a detachment of Pioniers with flamethrowers and demolition charges. 18 Russian 1st Line and Conscript squads and 18 German Elite & 1st Line squads. ASL other material: Fourteen ½” and eighteen 5/8” counters for use with two of the issue’s scenarios Also included are Chapter H entries for the Russo-Balt armored car and the Mannesmann-Mulag armored truck used in scenario O5.

Random Games

Shooter's Guide: Sweet 16

Shooter's Guide: Undercover Arms

Bravodi

God Calling: Build an Ark!

Angband

Bloodsand Arena

Yvio: Partytime

Wiener Blut: Wien bei Nacht

American Throttle the Game

Abominations of the Amazon